AI Strategist — Production Character MOCAP RIGGED

Generated from 3D reference via Pixal3D, retopologized to 7,107 triangles, textured with faithful PBR & Union Jack cape projection, and bound to the canonical 62-bone mocap rig with 24 production animations.

🎮 Open Interactive 3D Viewer 📦 Download Web GLB (3.26 MB) 📦 Download Full GLB (4.13 MB) 🎬 Download FBX (Unreal/Unity) 🛠️ Download Source .blend (11 MB)
Upgrades in this Revision:

Production Renders & Motion Previews

Three Quarter View
Three-Quarter ViewVolumetric coat, standing collar, gold epaulettes, and forward-sweeping saber.
Front View
Front View (1.85m)Cream double-breasted waistcoat, dark tie, gold lapel accents, boots, and glasses.
Back View
Back ViewGrand draped cape with high-res Union Jack, royal crown, and golden lion crest.
Side View
Side ProfileSagittal depth, natural standing posture, leather boots, and blade angle.
Real Mocap Walk Cycle33-frame natural stride and leg-roll playback (30 fps loop).
Reference Sheet
Original Concept SheetSource design reference for materials, equipment, and royal motifs.

Asset Specifications

ParameterValueNotes
Polygon Count7,107 TrianglesOptimized real-time budget for 144+ FPS in WebGPU and game engines
Dimensions1.38m × 2.43m × 1.85mStandard human scale (1.85m height, sword sweep in depth)
Skeletal RigPass65 Production Armature (62 bones)Full humanoid hierarchy (Hips, Spine, Neck, Head, Limbs, full finger joints)
Animations24 Embedded Mocap ClipsIdle_Sword, Walk, Sword_Slash, Run, Wave, Roll, Death...
Material TexturingPBR + Front/Back ProjectionWeb GLB (1024×1024, 3.26 MB) / Full GLB (2048×2048, 4.13 MB)
Export FormatsGLB (Three.js/WebGPU), FBX (Unreal/Unity), .blendDrag-and-drop compatible across all modern game engines
Inference HardwareNVIDIA RTX 5080 (GPU 0)RTX 3060 (GPU 1) completely preserved and untouched for WoW streaming